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- Head on Collisions: objects rebound on straight line paths that
co-incide
with original direction of motion. These collisions can be treated one
dimensionally.
- Glancing Collisions: (see Figure 6.2)
Figure 6.2:
2-D Glancing collision
 alt="\begin{figure}
\begin{center}
\leavevmode
\epsfysize=3 cm
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Momentum is still conserved, but we must work in 2 dimensions.
or,
pix
|
=
|
pfx
| (11) |
piy
|
=
|
pfy.
| (12) |
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10/9/1997