inet_ntoa - load the C socket.h defines and structure manipulators |
Socket, sockaddr_in, sockaddr_un, inet_aton, inet_ntoa - load the C socket.h defines and structure manipulators
use Socket;
$proto = getprotobyname('udp'); socket(Socket_Handle, PF_INET, SOCK_DGRAM, $proto); $iaddr = gethostbyname('hishost.com'); $port = getservbyname('time', 'udp'); $sin = sockaddr_in($port, $iaddr); send(Socket_Handle, 0, 0, $sin);
$proto = getprotobyname('tcp'); socket(Socket_Handle, PF_INET, SOCK_STREAM, $proto); $port = getservbyname('smtp', 'tcp'); $sin = sockaddr_in($port,inet_aton("127.1")); $sin = sockaddr_in(7,inet_aton("localhost")); $sin = sockaddr_in(7,INADDR_LOOPBACK); connect(Socket_Handle,$sin);
($port, $iaddr) = sockaddr_in(getpeername(Socket_Handle)); $peer_host = gethostbyaddr($iaddr, AF_INET); $peer_addr = inet_ntoa($iaddr);
$proto = getprotobyname('tcp'); socket(Socket_Handle, PF_UNIX, SOCK_STREAM, $proto); unlink('/tmp/usock'); $sun = sockaddr_un('/tmp/usock'); connect(Socket_Handle,$sun);
This module is just a translation of the C socket.h file. Unlike the old mechanism of requiring a translated socket.ph file, this uses the h2xs program (see the Perl source distribution) and your native C compiler. This means that it has a far more likely chance of getting the numbers right. This includes all of the commonly used pound-defines like AF_INET, SOCK_STREAM, etc.
Also, some common socket ``newline'' constants are provided: the
constants CR
, LF
, and CRLF
, as well as $CR
, $LF
, and
$CRLF
, which map to \015
, \012
, and \015\012
. If you do
not want to use the literal characters in your programs, then use
the constants provided here. They are not exported by default, but can
be imported individually, and with the :crlf
export tag:
use Socket qw(:DEFAULT :crlf);
In addition, some structure manipulation functions are available:
For portability do not assume that the result of inet_aton()
is 32
bits wide, in other words, that it would contain only the IPv4 address
in network order.
Returns the 4-byte wildcard ip address which specifies any of the hosts ip addresses. (A particular machine can have more than one ip address, each address corresponding to a particular network interface. This wildcard address allows you to bind to all of them simultaneously.) Normally equivalent to inet_aton('0.0.0.0').
Returns the 4-byte 'this-lan' ip broadcast address. This can be useful for some protocols to solicit information from all servers on the same LAN cable. Normally equivalent to inet_aton('255.255.255.255').
Returns the 4-byte loopback address. Normally equivalent to inet_aton('localhost').
Returns the 4-byte 'invalid' ip address. Normally equivalent to inet_aton('255.255.255.255').
pack_sockaddr_un()
or the perl builtin functions getsockname()
and
getpeername())
and returns the address family tag. It will match the
constant AF_INET for a sockaddr_in and AF_UNIX for a sockaddr_un. It
can be used to figure out what unpacker to use for a sockaddr of
unknown type.
pack_sockaddr_in()
and unpack_sockaddr_in()
explicitly.
getsockname()
and recv().
pack_sockaddr_in())
and
returns an array of two elements: the port and an opaque string
representing the IP address (you can use inet_ntoa()
to convert the
address to the four-dotted numeric format). Will croak if the
structure does not have AF_INET in the right place.
pack_sockaddr_un()
and unpack_sockaddr_un()
explicitly.
These are only supported if your system has <sys/un.h>.
getsockname()
and recv().
pack_sockaddr_un())
and returns the pathname. Will croak if the structure does not
have AF_UNIX in the right place.
inet_ntoa - load the C socket.h defines and structure manipulators |