VMS::DCLsym - Perl extension to manipulate DCL symbols |
VMS::DCLsym - Perl extension to manipulate DCL symbols
tie %allsyms, VMS::DCLsym; tie %cgisyms, VMS::DCLsym, 'GLOBAL';
$handle = new VMS::DCLsyms; $value = $handle->getsym($name); $handle->setsym($name,$value,'GLOBAL') or die "Can't create symbol: $!\n"; $handle->delsym($name,'LOCAL') or die "Can't delete symbol: $!\n"; $handle->clearcache();
The VMS::DCLsym extension provides access to DCL symbols using a
tied hash interface. This allows Perl scripts to manipulate symbols in
a manner similar to the way in which logical names are manipulated via
the built-in %ENV
hash. Alternatively, one can call methods in this
package directly to read, create, and delete symbols.
This interface lets you treat the DCL symbol table as a Perl associative array,
in which the key of each element is the symbol name, and the value of the
element is that symbol's value. Case is not significant in the key string, as
DCL converts symbol names to uppercase, but it is significant in the value
string. All of the usual operations on associative arrays are supported.
Reading an element retrieves the current value of the symbol, assigning to it
defines a new symbol (or overwrites the old value of an existing symbol), and
deleting an element deletes the corresponding symbol. Setting an element to
undef
, or undef
ing it directly, sets the corresponding symbol to the null
string. You may also read the special keys ':GLOBAL' and ':LOCAL' to find out
whether a default symbol table has been specified for this hash (see table
below), or set either or these keys to specify a default symbol table.
When you call the tie
function to bind an associative array to this package,
you may specify as an optional argument the symbol table in which you wish to
create and delete symbols. If the argument is the string 'GLOBAL', then the
global symbol table is used; any other string causes the local symbol table to
be used. Note that this argument does not affect attempts to read symbols; if
a symbol with the specified name exists in the local symbol table, it is always
returned in preference to a symbol by the same name in the global symbol table.
Although it's less convenient in some ways than the tied hash interface, you can also call methods directly to manipulate individual symbols. In some cases, this allows you finer control than using a tied hash aggregate. The following methods are supported:
VMS::DCLsym
object which can be used as a handle for later
method calls. The single optional argument specifies the symbol table used
by default in future method calls, in the same way as the optional argument to
tie
described above.
getsym
returns the value of the symbol whose
name is given as the argument to the call, or undef
if no such symbol
exists. Symbols in the local symbol table are always used in preference to
symbols in the global symbol table. If called in a list context, getsym
returns a two-element list, whose first element is the value of the symbol, and
whose second element is the string 'GLOBAL' or 'LOCAL', indicating the table
from which the symbol's value was read.
setsym
returns
TRUE if successful, and FALSE otherwise.
setsym
. It returns TRUE if the symbol was successfully deleted, and FALSE
if it was not.
clearcache
again with a TRUE value as the first argument.
It returns TRUE or FALSE to indicate whether caching was previously enabled or
disabled, respectively.
This method is a stopgap until we can incorporate code into this extension to traverse the process' symbol table directly, so it may disappear in a future version of this package.
Charles Bailey bailey@newman.upenn.edu
1.01 08-Dec-1996
The list of symbols for the iterator is assembled by spawning off a subprocess, which can be slow. Ideally, we should just traverse the process' symbol table directly from C.
VMS::DCLsym - Perl extension to manipulate DCL symbols |