Interactive Client with IO::Socket |
Well, that's all fine if you want to send one command and get one answer, but what about setting up something fully interactive, somewhat like the way telnet works? That way you can type a line, get the answer, type a line, get the answer, etc.
This client is more complicated than the two we've done so far, but if
you're on a system that supports the powerful fork
call, the solution
isn't that rough. Once you've made the connection to whatever service
you'd like to chat with, call fork
to clone your process. Each of
these two identical process has a very simple job to do: the parent
copies everything from the socket to standard output, while the child
simultaneously copies everything from standard input to the socket.
To accomplish the same thing using just one process would be much
harder, because it's easier to code two processes to do one thing than it
is to code one process to do two things. (This keep-it-simple principle
a cornerstones of the Unix philosophy, and good software engineering as
well, which is probably why it's spread to other systems.)
Here's the code:
#!/usr/bin/perl -w use strict; use IO::Socket; my ($host, $port, $kidpid, $handle, $line);
unless (@ARGV == 2) { die "usage: $0 host port" } ($host, $port) = @ARGV;
# create a tcp connection to the specified host and port $handle = IO::Socket::INET->new(Proto => "tcp", PeerAddr => $host, PeerPort => $port) or die "can't connect to port $port on $host: $!";
$handle->autoflush(1); # so output gets there right away print STDERR "[Connected to $host:$port]\n";
# split the program into two processes, identical twins die "can't fork: $!" unless defined($kidpid = fork());
# the if{} block runs only in the parent process if ($kidpid) { # copy the socket to standard output while (defined ($line = <$handle>)) { print STDOUT $line; } kill("TERM", $kidpid); # send SIGTERM to child } # the else{} block runs only in the child process else { # copy standard input to the socket while (defined ($line = <STDIN>)) { print $handle $line; } }
The kill
function in the parent's if
block is there to send a
signal to our child process (current running in the else
block)
as soon as the remote server has closed its end of the connection.
If the remote server sends data a byte at time, and you need that
data immediately without waiting for a newline (which might not happen),
you may wish to replace the while
loop in the parent with the
following:
my $byte; while (sysread($handle, $byte, 1) == 1) { print STDOUT $byte; }
Making a system call for each byte you want to read is not very efficient (to put it mildly) but is the simplest to explain and works reasonably well.
Interactive Client with IO::Socket |