The functions outlined here are for internal use by the driver only. They are entirely optional, and are never accessed directly from higher layers. The sample function declarations shown here are just examples. The interface (if any) used is up to the driver.
Save the video state. This could be called from
void ChipSave(ScrnInfoPtr pScrn)
Saves the current state. This will only be saving pre-server states or states before returning to the server. There is only one current saved state per screen and it is stored in private storage in the screen.
Restore the original video state. This could be called from the
void ChipRestore(ScrnInfoPtr pScrn)
Restores the saved state from the private storage. Usually only used for restoring text modes.
Initialise a video mode. This could be called from the
Bool ChipModeInit(ScrnInfoPtr pScrn, DisplayModePtr mode)
Programs the hardware for the given video mode.